A full class lesson on deploying a team frontend and backend for Open Coding Society, covering domains, DNS, IPs, ports, Docker, nginx, HTTPS, and Certbot
Learn game development using the GameEngine framework in a contained educational environment. Build game levels, add characters, and create interactive experiences with live code editing and debugging controls.
An introduction showing how to create JavaScript games. Game Builder will start the design process. lessons using the UI Runner help understatn the parts of for game development, canvas graphics, DOM manipulation, and interactive visualizations.
Build interactive game lessons using the GameEngine framework in Jupyter Notebooks. This allows you to create game code in IPYNB cells for development, then automatically convert them to interactive game runners on the web.
Build a lesson using javascript. This allows you to create in Jupyter Notebook code cell for development, plus interact elements with the lesson on the Web